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AdamRoush

Adam Roush
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News!

1 min read
Not really news, but check out our new game Darkfire Galaxies.
It's still in development, and we're making a ton of tweaks, but it's playable and pretty fun. If I do say so myself.

Otherwise, the car I bought a mere year and a half ago keeps falling apart. If I might recommend, never get a German/ British car. They pretty much just fall apart, especially when bought used with over 60k miles. I went with an 07 Mini Cooper S, which was a huge mistake. While fun, I could've gotten a significantly better car for the amount I've spent in repairs. Learning some lesson the really hard way.

Anyways, needed to get rid of that old journal.
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update

2 min read
alright, it's only been 10months since my last journal update, so i figure i should maybe give people a heads up.

so i haven't been posting art lately because because i got a job at a gaming studio called Blue Frog Gaming. we're a small iOS/ facebook game studio in akron, ohio. it's an awesome place, full of fun people, challenging work, and a very easy-going/ relaxed atmosphere. and there are little poison dart frogs everywhere. they're our security system./joking

so we recently released a new Facebook game called Stardrift Empires. it's a sci-fi cause and effect game, where you collect resources, level up your stuff to unlock new ships, buildings, technologies, robots, etc. y'all should check it out (:  apps.facebook.com/stardrift_em… . worked on it as a concept artist and illustrator, along with 4 other illustrators and designers. it's a redux of our other facebook game, Starfleet Commander, but with much better everything. it even got featured on kotaku! kotaku.com/5829539/stardrift-e… which is pretty cool; pretty excited about that. it's been a really fun project, learned tons of stuff: new painting techniques, color, light, depth, effects, etc. love doing these types of paintings. i'm gonna upload my work from that when i get the time.

it's a pretty fun game. [i had nothing to do with game mechanics or programming, just did art for it.] it can take a little time to warm up to, but once you do, you may find yourself surprisingly addicted to it.

also, a little while back we released Polar Puzzles for the iOS platform [iPhone/iPad/iPod Touch] which is, well, a puzzle game. with penguins. did some illustrations and animations for that. fun stuff.

so yeah, because of the job i've had little time to do personal work. i find that after 8hours of painting, i need a break. and that my weekends end up being consumed by gaming or movies, though usually graced by some light doodling.

yeah, so that why i've seemed a little dead on here.
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ok

1 min read
enough of that.
i'll write a real journal sometime later.
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mini rants

5 min read
some short little rants/ annoyances.

the new disturbed CD sucks. seriously it's all sounds about the same. i think my fandom of them started and ended w/ ten thousand fists. i liked maybe 4-5 tracks from indestructible, and i was never really a big fan of the sickness or believe. but asylum...i got through about 5 songs before i started to skip through them to find ones that were interesting. i was unsuccessful. and that's bad, if over half the CD is boring it aint worth listenin' to. says i. maybe it's not that it sucks, but rather it's that it's not so much my thing.


on the subject of music, the new 10 years, stone sour, apocalyptica, linkin park, and anberlin CDs are great. if you haven't heard them. [[i wish alter bridge would come out w/ a new CD.]]


i prefer online matchmaking style gaming to rpg/ non-online games, just because they are a more social type of game and offers more randomness and difficulty than the in-game computer. i think that makes it more fun and lively. so while halo will continue to piss me off, i'm not gonna stop playing it b/c of that.


what the hell is up with quiznos' advertising scheme, with that "5,4,3" commercials? are they losing that much money that that's the best marketing they can afford? or are they trying to use the same angle they had with those weird creatures from like 5years back? remember that? some kind of strange monkey w/ a cut out human face and a top hat...i dunno. nonetheless, they are terrible commercials...it's off key, and it just looks like whoever they hired to do it just didn't care. or they got high school students to do it. whatever...they suck.


but i do like how alot of these commercials are incorporating humor/ pure ridiculousness into them. like the state farm ones where there's a guy in a business suit saying things like "i'm a sudden gust of wind" or "i'm a teen girl who just got my driver's license and so-and-so just sent me a text..." smashing into a car w/ his giant pink hummer. yeah anyways.


wanna know what sucks? the job market. when i look at what companies want in potential employees, it's usually things i don't possess...like 3years of experience. i could have all there other requirements, but then that just kills my potential. if they'd hire me id have the experience. of course those are from some AAA games studios. so you might think i should look at smaller studios. the problem with that is that they are a lot harder to find in job search sites, and most of them want local people. which in turn presents the problem of being local...they are usually no where near me. and other problem is that a lot of jobs are in California. or i should say the good jobs are there. i'm not to willing/ wanting to go to canada or washington. i hate cold weather...i don't want to go more north. and right now, i don't want to gamble and just go there w/ no job and hope that it works out. cuz chances are that that'll blow up in my face.


it sure seems like art studios want you to have as much experience as you have life. so by the time you apply to a studio, you'd better have 20+years of in-studio experience to go with that portfolio. i am clearly over-exaggerating. but that's how i feel about it. they want applicants to be perfect. it's like i can't get anywhere...and i don't want a shitty job. i'm afraid to be one of those people who doesnt go anywhere. or to be like the last guy who worked for this client of mine: who graduated w/ a bfa and never moved out of his parent's house and worked a $15/hr job for 20years. oh god....i don't wanna be that guy! like if i don't get a good job at a good studio as my first job i'm going to go nowhere. this is my second greatest fear [right now, anyway]. the first is spiders.


so how bout those new ipods, huh? i don't have, nor have i had any ipod porducts, but the new nano's pretty damn cool. little touch screen. and they put the buttons back on the shuffle. clearly their "innovative" button-less approach didn't work. thank god, but now you can only get it in 2GBs. lame. although you can get a 4GB sansa clip for the same price, and it has expandable memory for up to 36GB in a tiny itty bitty player. that's pretty damn snazzy.


uh...this past summer just kinda sucked. i didn't produce nearly enough art as i usually do, summer being my most productive season. maybe it was the fact that i finished school and sub-consciously wanted a break, or b/c it's fucking freezing in the basement, or wanted to relax. pppppfffffff.....idk.


the problem w/ living at home [w/ parents and siblings] is that my work ethic dies. just literally dies. it's dead. i at most seem to work like 5hrs/day instead of the college years' 12hrs/day at least. aaaaaahhhhhhhh...this is horrible! i need to get the fuck out.


my current favorite shows are: pawn stars, house, american pickers, mythbusters, futurama, law and order: svu, venture brothers, metalocalypse, etc. thought i'd share. these are the kind of shows i catually go out of my way or stop everything i'm doing to sit down and watch. especially mythbusters.


uh.....i am clearly not dead. just haven't posted a journal in 7 months.

yay!
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blah

1 min read
blahblah
enough of that.
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